Showing posts with label james mclean. Show all posts
Showing posts with label james mclean. Show all posts

Friday, March 28, 2008

INTERVIEW: Storyboard Artist Jason Hanks

[Article Originally written for Cartoons Dammit - Feb 08]

Jason Hanks is an animation storyboard artist who has a prolific career working within the art department on such shows as Dr Strange, The Invincible Iron Man and Ultimate Avengers.

JAMES MCLEAN: First of all, for the benefit of the uninitiated, could you explain the roles of a storyboard artist?


JASON HANKS: The main role of the storyboard artist is to effectively convey a script into pictures to tell the story!

Could you tell us a little about your artistic background and by what route you fell into working as a storyboard artist?

I have been drawing since I could hold a pencil! I started to seriously study art at the age of 12 and fell in love with comics.

At the of age 17, my middle school teacher (whom I still keep in touch with) had me meet a friend of hers who loved my portfolio and got me my first job!

I stepped out of the art scene from ages 19 to 22 for one reason or another - but then I met up with my teacher's said friend again and he put me to work on a show called Roswell: Conspiracies for BKN! The rest is - as we say - history! I am very lucky with the work I have had in such a short amount of time. I am very grateful for all of the wonderful people I have met and worked with.

So the motto is to make sure you network as much as you can, right?

Absolutely! Networking is the key in this business! You can be the next Michaelangelo and all but if you don't get your stuff out there for everyone to see and make acquaintances... it just won't go anywhere.

What equipment to you use for storyboarding? Do you always use the same approach?

As far as equipment it's pretty usual stuff. The company gives me the paper, I use a 0.5 Pentel red-lead followed by 0.5 regular lead for the clean-up. Sometimes I will use a thicker lead for close ups (for instance, face-shots) and FG [foreground] elements. I use Prismacolor markers and AD markers for colors and effects. If requested, I'll occasionally use pen and ink. All of this stuff can be found at art supply stores. Oh, and I also use circle and oval ellipses and templates.

You've worked on several animation shows doing storyboard work - how has the work differed between shows, and how does discipline vary from studio to studio?

Every studio has a difference of opinion on how [story]boards need to be done and they most certainly have differences on how tight or loose they want those boards finished! Not to mention how "on model" things need to be. The most recent example of studio differences I have experienced is just how the sheer number of board pages can drastically change your life! Prepare yourself up for a lot of sleepless nights and almost alienating you family [laughs].

Sounds like it can be a little stressful! Could you take us through the process of one of your storyboards assignments?

There was this one time I was working on a show for about 15 episodes and things were working out great, but it was hard work. I was just finishing one storyboard when it hit me - I had just drawn 350 pages in less than a week!! A storyboard artist should understand that a story act of any show will be around 150-200 storyboards.. I wasn't expecting it to be 350 storyboards!

The problem was that if I took any stuff out of the script to cut down the amount of storyboards required I would have been probably booted from the show, so I just sent this monster workload after cleaning up the images the following week. They liked it so much that was I basically told to keep doing large page counts! In short, I had about 10 episodes to go with anywhere from 250 to 400 pages every 2 weeks! Needless to say that drawing was definitely my LIFE on that show! [laughs]

Was your work for the studios more often a lonely experience or a group one?

Oh definitely a group ordeal! We are all in the project together and if one guy slacks the rest of the group feels it! With deadlines to meet, if someone doesn't pull their weight it shows! If quality dips it also puts a lot of strain on the relationship with upper management and then the next thing you know, you don't have a job next season! It can be really scary like that!

Could you give us a quick run down on a day working as a storyboard artist?

First we get the scripts in, then we have a meeting, say, around 10 am to discuss the scripts. Soon it's lunch! After lunch, we finish the meeting on the script. Then we start working on the storyboards. We are pretty much left alone to work after the meeting and the assignments are given out. However that's just the process at the places I have worked. I know other studios can be different.

How do you find work as an animation storyboard artist

Well I work for TAG [The Animation Guild] now which helps me find any work I need, but in the beginning it was WHO I knew that helped me find the jobs. However being lucky with useful contacts can take you only so far because those people won't always be around. The best way is to call around the studio job hotlines and submitting a portfolio. It is a tough job to get into, I won't fool you on that, but if you're good, and you're determined, nothing can stop you doing becoming a storyboard artist!

Does being a storyboard artist mean you have to live near studios?

Well, I am always reminded by one person or another that I should move out to where the work is! A lot of the guys I know have apartments in Los Angeles and fly home on the weekends to be with their families. I did it for a while when I worked for the WB - very grueling at first but, you get use to it. I have been working at home for most of my career and love it. Sure, I would probably get more work If I were closer to the action but I have too much as it is and I am not complaining! Like I said, I am very lucky!

Is it worth it becoming a storyboard artist? Are the hours, graft and stress worth it at the end of the day?

It is!!! I can't think of anything better than telling stories with pencil drawings!

What advice would you give someone interested in storyboarding?

Advice? Hmmmmmm.
  • Carry a sketch book - draw everything you see.
  • Study your butt off with anatomy and fluidity of movement
  • Don't care what others say or think about your work (unless it's your boss!)
  • Take the critiques (good AND bad) well. Learn from them. Don't take feedback personally!

Do you need a natural ability to draw fast and accurately or do you think it can be learned?

Drawing fast is only part of it! Making things look like they have form is the important part. I was very slow when I started in storyboard clean-up - 2 pages an hour! [laughs] Now I am up to about 10 pages on average, but I can often draw 12 pages an hour! I'm not bragging, I am just demonstrating that with work, you will improve. It just takes time.

I think anyone can learn to draw. I haven't always shared this opinion, but as I see it now anybody can but it takes certain individuals to LOVE the work and dedicate themselves. Not everyone has that.

I would just like to add that you can do really want to become a storyboard artist - if it is really what you want to do, please, please, PLEASE don't cater to the style of the week disease we see so often in comics and art in general! Please, be yourself! That's not to say you shouldn't learn to adapt elements of what you like about another artist's work. There is a difference between copying and learning. Don't be afraid to try new things and always keep a positive attitude!

If you love to draw - nobody will be able to stop you, no matter what!

James would like to thank Jason for his time.

Monday, September 17, 2007

PERSONAL UPDATE: "Beowulf", illustrated by James McLean - OUT NOW

To tie in with the upcoming Beowulf movie, Kingfisher have published the story in book form, translated by Penelope Hicks and illustrated by, well, me. The wonderful cover art is by Steve Stone.

Photo Sharing and Video Hosting at Photobucket


There are two versions of this book, a US format (slightly larger) and a UK format.

To purchase the book via Amazon.co.uk, please do so via my site referral. Thank you. So kind. To show I'm in no ones pocket, I will let you into a secret: It can be purchased in other places as well. Naturally, I would prefer you to do so via my link, and I'm sure you can sympathise as to why. I believe Amazon offer a preview of the pages, so if you want a look, you can do so online at their website. The book is available internationally.

In other news, my website has had a revamp. If you've been good enough to follow my referral link, you'll have discovered this, if not, and you are curious - in a sexy, but non harming sort of way, please visit: James McLean.net

Saturday, March 10, 2007

REVIEW: "Terra"ific Second Season DVD!

[Article for Toon Zone News - 29.01.07]

It’s no shock that Cartoon Network’s Teen Titans was hugely popular. True, its premiere was preceded by the usual fan freakouts, but once it aired, most of the skeptics got down off their soapboxes to watch a rather enjoyable new show. They were joined by a wealth of new fans who were enraptured by the new series’ bright colors, quick wit, and fast action.

The Warner Bros. Animation production was inspired by the long-running DC characters of the same name. The comic book version of the team has evolved over the years, but the cartoon went back to the basics. Teen Titans presented the original lineup of Robin (headstrong hero), Starfire (culture-shocked alien), Beast Boy (metamorph and comedy relief), Cyborg (hip heavy man) and Raven (goth in a cloak). Viewers were spellbound by their turbulent teen dynamics, as well as by the anime-infused visuals and oodles of comedy. It was a different and worthwhile take on the DC material.

Now we’ve been presented with Teen Titans: The Complete Second Season on DVD. No shocks here, either: it has all the episodes from that second season.

And you better get used to the lack of surprises, for there’s little here except those episodes: only a load of WHV adverts and a “Story So Far” montage of clips from previous episodes (and half of those are on the DVD itself). It even lacks chapter stops. This is not WHV's finest offering.

But it’s also no surprise that the episodes on this set are actually rather good. Season two was far stronger than season one, as it had a far tighter season arc featuring a potential sixth Titan: Terra.

It’s a serious story, full of tension, drama and creepiness. Head villain and quasi-stalker, Slade, plans to take Terra on as his new apprentice (he failed with Robin in the first season) and then turn her on the Titans—Terra's new friends. It's quite a dark story, and it’s definitely made more discomforting by the predatory strength shown by Slade himself. He has the stuff that nightmares are made of: he’s unstoppable and unrelenting. His role as a predatory adult male clearly mirrors some of the real-life male relationships kids and teens can suffer. I don’t know if it’s a comfort to those who suffer such parallels in real life to see such a controlling and powerful adult character in a teen drama, but there is something very real about Slade, and that makes the drama all the more powerful. Within that arc, "Betrayal" is a strong character episode, but "Aftershock" is the most riveting.

The stand-alone episodes are functional, though they sometimes seem to strain to find new dilemmas for the group. DC fans will note that “How Long is Forever?” has a guest appearance by Nightwing, and that the humorous “Date with Destiny” has Killer Moth and a guest appearance by Batman Beyond’s Will Friedle. And the Slade-less “Fear Itself” has some genuinely suspenseful moments.

Overall, this is a good, though spartan, DVD. Though this release is a disappointment, the season it showcases is not. Fortunately, season three's set looks like it will be a little more bonus heavy than this one. It would be a shock if it were less.